Text rotation



using AbstractPlotting

scene = Scene()
pos = (500, 500)
posis = Point2f0[]
for r in range(0, stop = 2pi, length = 20)
    global pos, posis
    p = pos .+ (sin(r)*100.0, cos(r) * 100)
    push!(posis, p)
    t = text!(
        scene, "test",
        position = p,
        textsize = 50,
        rotation = 1.5pi - r,
        align = (:center, :center)
    )
end
scatter!(scene, posis, markersize = 10)