using AbstractPlotting r = range(-3pi, stop = 3pi, length = 100) s = volume(r, r, r, (x, y, z)-> cos(x) + sin(y) + cos(z), algorithm = :iso, isorange = 0.1f0, show_axis = false) v2 = volume!(r, r, r, (x, y, z)-> cos(x) + sin(y) + cos(z), algorithm = :mip, show_axis = false)[end] translate!(v2, Vec3f0(6pi, 0, 0)) s