using LinearAlgebra, GeometryBasics using AbstractPlotting x = MakieGallery.loadasset("cat.obj") mesh(x, color = :black) pos = map(decompose(Point3f0, x), GeometryBasics.normals(x)) do p, n p => p .+ (normalize(n) .* 0.05f0) end linesegments!(pos, color = :blue)