using MakieLayout using AbstractPlotting: px using AbstractPlotting: px using AbstractPlotting scene, layout = layoutscene(resolution = (1400, 900)) ax = layout[1, 1] = LAxis(scene) xs = 0:0.1:10 lins = [lines!(ax, xs, sin.(xs .+ 3v), color = RGBf0(v, 0, 1-v)) for v in 0:0.1:1] leg = LLegend(scene, lins, string.(1:length(lins)), ncols = 3) layout[1, 2] = leg scene