using GeometryBasics using AbstractPlotting large_sphere = Sphere(Point3f0(0), 1f0) positions = decompose(Point3f0, large_sphere) colS = [RGBAf0(rand(), rand(), rand(), 1.0) for i = 1:length(positions)] sizesS = [rand(Point3f0) .* 0.05f0 for i = 1:length(positions)] meshscatter(positions, color = colS, markersize = sizesS)