using MakieLayout using AbstractPlotting scene, layout = layoutscene() makescene() = LScene(scene, camera = cam3d!, raw = false, scenekw = (backgroundcolor = RGBf0(0.9, 0.9, 0.9), clear = true)) layout[1, 1] = makescene() layout[1, 2] = makescene() layout[2, 1:2] = makescene() layout[1:2, 3] = makescene() foreach(LScene, layout) do s scatter!(s, rand(100, 3)); end scene